Specific skills

■ Special skills

There is level (the ability can be improved by effort)

Magic (details are described separately)

Earth, modeling, soil

Water / healing, water-related

Fire / Temperature, Fire / Ice

Wind / gas, wind-related

Nothing, various

Actually, it is often activated in combination (earth + fire + nothing = fireball)

No level below

・ Professional attachment?

Cantrips (magic / light, polishing, shaving,)

Naming (Only a priest with a pure heart, a priest, will receive it from God. If this is not done, the name in the status column will be blank)

Status (Everyone contacts the target with the "Status Open" spell, just look)

・ Being born (acquisition not available)

Infrastructure vision (elf, dwarf, gnome, half ring)

Super Olfaction (Dog)

Night vision (cats, owls, starlight scopes)

Super Hearing (rabbits)

Ultrasound (bat etc.)

Super vision (hawk and distant view)

Blood feeding (vampire)

Makeover (Lycanthrope)

■ Specific skills

Appraisal

Skill level available

Go up one level for more details (if your name is your house name, if you are a race your brief description)

Level Range

0 10m Name

1 20m gender / race (material / composition if inanimate)

2 40m condition (illness, paralysis, poison, etc.)

3. 70m age (date of creation / processing if inanimate)

4 110m level (approximate value / market if inanimate)

5 160m HP / MP (also maximum value) (durable value for inanimate objects)

6 220m Ability value (performance if inanimate)

7 290m Skills (effect if inanimate)

8 360m experience points

9 450m (Experience required to the next level)